203points · 12h ago

Ask HN: What are you working on? (August 2026)

What are you working on? What have you been curious about lately?
news.ycombinator.com·by david927·12h ago

Discussion 727 comments

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taylorfinley·10h ago
I got laid off at the end of April and have been building my own personal dream tool since, it's a skeuomorphic carpentry simulator with an agent MCP. You start with real wood specs and a shop full of miter saws, router tables, table saws and the like. Think of it like Sketchup but no extruding rectangles.

It's been really fun to build with. Agents can create parametric procedures so e.g. stick framing becomes a simple function call for the next agent, building a flywheel. There is full agent-human parity in every surface, so there is a human UI for the procedures too.

Every operation is yaml, so agents pick it up pretty quickly. Agents can also file feature requests when they reach for a tool that doesn't exist. You can export to 3d printing files, video walk-through, step files, get a BOM and a cut plan, view your project in life-size with AR. There is a notion-like interface for authoring build guides... a lot going on. If you're a woodworker/software engineer you might enjoy it.

You can add the MCP to your agent of choice, send a picture, description, sketch or whatever; say "build this with Sawdust"

https://sawdust.diy

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purplemoonx·10h ago
Amazing resource if it takes off.

I wanted to build a bed frame recently and imagined software where I could choose lumber from a list and visually assemble the bed frame in the software how I see fit, choose stains, flourishes - then go order the wood and have it cut. At that point it's like taking home an IKEA bed, except of way higher quality materials and to your exact design spec.

So

> Real SKUs, a real BOM you can send to any lumberyard; understand exactly what you need down to the last nail.

Is especially interesting, it sounds like you could basically do that with this software.

Turning the woodworking process into code to be automated by an LLM is pretty ambitious, and is the part I am most skeptical about. Of course, if you get that right (plus adoption) it would be unbelievably huge.

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taylorfinley·10h ago
I have a parametric bed frame procedure already! It's demoed in an example project here https://sawdust.diy/share/60d515eb-ca3f-559e-994f-56164dd1fc... click 'open the workshop view' to see the full UI, make a new one using the bed frame procedure in the procedure tab (or add MCP and ask the agent to use the procedure).

And you can customize it beyond the existing design by asking an agent to modify it, e.g. "let's use walnut 4x4s and 2x4 slats", "I don't like how the corners come together, can we make it more like traditional joinery?" Also, staining is a supported procedure (it's very useful for e.g. coloring geodesic dome struts by strut type), you can just ask the agent to stain the pieces with whichever color you like, I'm sure you could even use a named stain you want to use like "Minwax Dark Oak" and get something pretty close.

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purplemoonx·8h ago
Perfect - that’s it!

Impressive stuff. Actually more impressive than I even imagined.

“Fits in my SUV” you are a mad man! Love everything about this site. I might actually do it now haha - no more excuses.

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appplication·8h ago
Love it, I had a similar but probably worse idea a few years back while woodworking. I agree the issue with essentially all CAD and sketchup etc is it forces you to work with primitives that are different from your real world ones. Extruding shapes as you said, instead of actually milling lumber and working in common known dimensions.

I also suspect there’s a fairly finite number of sane join primitives, you can have rabbets, dados, dominos, dovetails, pocket screws, etc. These could be experimented with digitally against an existing design. And your tool availability could determine what you can do.

And of course cut order and assembly is just a DAG and can be generated from geometric constraints of the actual design.

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variodot·10h ago
Have been building something non-CAD too in the space which is also aligned with carpentry. This looks really neat and can't believe how similar the functionality is. Would be great to chat!

https://shopspec.io/app

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taylorfinley·10h ago
Shopspec looks very cool! Love to see people building in this direction, we have at least validated for each other that the demand for a tool like this has a minimum bound of at least 2.

Feel free to reach out! Email in profile.

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matthewfcarlson·3h ago
This sounds a lot like a project I’ve started a few times and never made it far with. I called it woodlang. It was the idea of CAD but rather than designing the shape and figuring how to make it that shape, you specify a series of shop operations like blender geometry nodes.

This was all pre AI. Super impressive that you’ve made something awesome. I’ll try it out tonight

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a_c·8h ago
Hey, looks like we both have a thing with 3D, love it! Mine is about bouldering, check it out https://news.ycombinator.com/item?id=49234599
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onion2k·9h ago
Cool project. A couple of years ago I was gifted "One-Plank Woodworking Projects" by Andy Standing for Christmas (which is great). It's a book of plans for things you can build with, obviously, one standard plank of wood. That might be a decent addition to the filters: rather than project type or tools available, what wood does the user has to hand.
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zahlman·8h ago
> skeuomorphic

I keep seeing this word. Every time, I have to look it up; I marvel at the fact that we have such a cool word describing a complex but interesting topic; and apparently forget it again. And then I never find a situation where I can use it.

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HolyLampshade·9h ago
I don’t say this lightly, and confess I haven’t dug in very deeply yet, but this is one of the most hot shit uses of ML I think I’ve stumbled across yet.

If this does what I think it does (and I confess I’m a goddamn idiot still when it comes to anything involving ‘agentic’) this is honestly pretty damn amazing.

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Bnjoroge·10h ago
Lots of fun projects being listed. I'm working on Preloop(https://preloop.dev), a way to run your unmodified Github Actions locally or self-hosted in isolated cross-platform microvms(uses smolvm which uses libkrun vmm).I got frustrated with Github Actions reliability and inability to run or test my workflows locally so i re-wrote the runner and reverse-engineered the control plane so it follows the exact runner protocol the offficial runner does. Each job runs in a microvm that boots in 400ms from a packed image. Also supports a way to pause on every failure so you or your agent can immediately shell at that point, fix and retry(in a new environment) to verify. Also supports the full DAP protocol so you can interactively step/forward/investigate context at each step/job.

Try it out: https://github.com/preloopdev/preloop

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mcapodici·8h ago
That is an amazing idea. I can imagine this getting popular. It could be used for faster local dev loops and porting GHA to other servers. I imagine for data/compute residency, cost, performance, vm types etc.
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Bnjoroge·7h ago
Thanks! I'm glad it resonates. Still pretty beta, but I'm hoping this can be a good alternative when Github goes down, which unfortunately has been a bit too often, with as minimal of a lift from the user side. And of course, making it easier for agents to fully drive ci.
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SOLAR_FIELDS·8h ago
a bold attempt, how does it compare with https://github.com/nektos/act which has been the de-jure project in this space? Act has never been in my opinion super great, but it's also been several years since I've checked in to revisit the project.
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Bnjoroge·7h ago
Thanks! Here's a more detailed comparison: https://github.com/preloopdev/preloop/blob/main/docs/preloop.... The TLDR is act(much like Forgejo/Gitea) try to behaviorally emulate how your workflows run in docker containers. Preloop uses the exact same protocol the official runner does and runs each job in microvms. I try to match not only te request/response bodies, but down to the job/step log/annotations/conclusions level, so you could essentially use the official runner against preloop, and it would work as it would communicating with Github. Preloop is also designed to be agent-native from the ground up so an agent can drive the entire CI in real-time and debug like we do. Forgejo has the closest compatibility among the three in practice, and if you are fully off Github, I think it's a good enough choice. Here's a more detailed description of some things we do to ensure compatibility: https://github.com/preloopdev/preloop/blob/main/docs/conform...
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brynnbee·5h ago
My two biggest projects are:

https://www.idlequest.net/ - a from-scratch recreation of the 1999 MMORPG classic EverQuest, featuring a real-time MMO server written in Go, a 3D game browser-based client built with Babylon.js, and the clasic UI recreated using React. You can play it both as a regular MMORPG but also in "idle mode" where it basically plays itself. This had up to 70 players online at once a while back which was really cool, though its popularity is in a bit of a lull right now. There are still tons of bugs and stuff that isn't fully implemented (and balance issues) but it's still fun for most people who have nostalgia for it.

https://www.newyokosuka.com/ - an unofficial Shenmue MMO experience. Based on the 1999 Sega Dreamcast game Shenmue, it's playable entirely in your browser! It's basic world exploration with forklift shenanigans, some basic dialogue systems, and a basic combat system test, but I'm about to push an update that includes all cutscenes and story progression as well. The story part is taking a bit of time because I'm having to mold it to fit in an MMO context. But it's a fun project to work on and the Shenmue community loves it so far.

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asimovDev·2h ago
Forklifts are essential to Shenmue experience
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brynnbee·1h ago
They have physics now! And flip over when you go too hard. I spent literally like 5 hours fine tuning forklift physics, haha.
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sech8420·5h ago
This is AWESOME Brynn! Incredibly impressive. This was my favorite game back when, spent so many hours fighting orcs and selling goods at the bazaar up until someone called the house and I was kicked offline. I'm excited to dig deeper into your recreation. Huge props.
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brynnbee·5h ago
Thanks! It's been a labor of love for over a year. Maybe closer to two, I sort of lose track.
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willmeyers·5h ago
Wow I think like 12-13 years ago I wanted to make an EverQuest clone in the browser like every teen game devs MMO dream. Great work.
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brynnbee·4h ago
I wanted to make MMOs when I was like 12 years old and everyone on the internet told me it was impossible and it took millions of dollars and a team of 200 people and crazy levels of knowledge to even do the basics. Which, to be fair, was sort of correct at the time. However, it's fun to make not just one but now have 4 seperate MMO projects I've made huge amounts of progress on! And granted it's massively helped by reverse engineering original assets and reusing existing game designs - but conceptually it's entirely possible, and I've done as much for a project I haven't released much public info on yet. I'm also running 3 of them on a $15/month lightsail server - I put a huge emphasis on client-side work to make it as lightweight for the server as possible. This makes cheating easier but I'm not really worried about that since these are sort of glorified demos and not something I'd ever financially benefit from.
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willmeyers·3h ago
Love it, thanks for your hard work and reverse engineering (def an underrated skill).
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pryelluw·5h ago
Sweet mother of god, this runs on my phone browser. Excellent work!
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brynnbee·5h ago
The Shenmue one does! Also the pool game in the jazz club should work well on mobile. The pool game is available as a small stand-alone website here too, complete with Shenmue assets: https://luckybreak.app/

I've had people play IdleQuest on tablets and Steam Deck but I'm fairly certain it would be horrible on phones.

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ranger_danger·2h ago
> an unofficial Shenmue MMO experience

How is this not going to get sued into oblivion by Sega? Especially using your real name with it.

That being said, I tried it on Firefox and just got an empty blue screen after the level loaded.

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brynnbee·1h ago
I accept they might C&D me. I'll take it down instantly if they do. Or even just a polite email. It's just a fun demo project and I refuse to accept any money for it so my hope is that it's fine. The current owners of EverQuest tend to leave projects alone as long as they aren't making money and I hope Sega doesn't care too much either for a 27 year old video game.

Sorry to hear about bluescreen, I haven't had any other reports of that from other players. Do you have resist fingerprinting turned on? It can mess with WebGL games a lot.

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wbobeirne·1h ago
I'll be flying to Edinburgh for the Fringe Festival in a couple of days, and I've been putting together a much better app than the official one. It builds the full catalog of shows as a sqlite database and syncs it to your phone so that you can filter, search, sort, and build a schedule even with the traditionally spotty data during the fest. I also added a bunch of coordination features for planning your Fringe with friends.

It's a PWA, not a native app over at https://fringeflypost.com/ (or you can go directly to https://fringeflypost.com/shows to browse if you don't want to make an account.)

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meandave·10h ago
I've been building the most advanced automotive diagnostic app on the market

I used to be a mechanic, and spend a lot of my free time working on project vehicles, motorcycles, tractors, trucks etc. I wanted a tool to track the tasks I needed done, then a way to easily access VIN info for parts search, then I DMV records, and finally built an iphone app to scan the OBD2 diagnostic codes and hook them up to a custom ai diagnostic prompt.

It's been a blast to work on, I need to focus on marketing it and get some users that aren't close friends, but it's been serving my purposes this summer so far.

I've seen nothing with anywhere close to this depth of diagnostic reporting.

https://crewchief.cc https://apps.apple.com/us/app/crewchief-auto/id6760673109

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Ginop·1h ago
Very cool indeed. Make it really easy also for non mech people to diagnose and get an idea on a problem while having only an OBD2 adapter. How are the reparations prices calculated? Is there some kind of dataset you builder or is it just a guide prompt to an LLM?
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meandave·40m ago
Thanks, yes its been empowering my less handy friends to fix things on their own, and building their confidence. I figure, we can't have right to repair without a more informed/confident public to demand better, repairable, and surveillance free cars.

For Pricing calculations it's a mix of the fetched tool search prices data and guided prompt. There are lots of published records on what hours jobs _should_ take and average labor hours per region.

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asimovDev·2h ago
I wish Apple exposed serial on iOS so that we could just use any generic USB - OBD2 cable on iPhones
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meandave·48m ago
same
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theseagin·5h ago
It looks really impressive. Well done. Wishing you luck with it.
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ibejoeb·9h ago
Does it have any make-specific features? For instance, I've used vcds for VW/Audi since it has better reporting than generic odb2 code readers.
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meandave·8h ago
At the wire level, no: it speaks generic OBD2 (ELM327), so it sees powertrain codes and standard PIDs. It won't talk to every module on a VAG car the way VCDS does — no ABS/airbag/body modules, no adaptations or coding. If you need that, VCDS stays on your bench.

Where it is make-specific is the interpretation layer. The code database includes manufacturer-specific DTCs for the 10 major makes, and there's per-model data down to the generation level — known failure patterns, which codes are common on which engines. So a P0171 on an E46 gets read in the context of "this generation eats intake boots and DISA valves," not a generic lean-code writeup. The AI report is conditioned on the exact year/make/model/engine, which is where most of the diagnostic depth comes from.

That being said, I'm continually expanding support, it really just depends on what sort of barriers I run into with these bluetooth scanners. For certain types of diagnostics (large truck / Buses etc) I'll likely need to make a separate desktop app that connects directly wired.

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Melatonic·5h ago
Would love to see more Subaru support
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rlam2x51·9h ago
Looks great, I would like to try it out. Can you recommend any OBD2 adapter? I’m driving a Ford from 2019.
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meandave·8h ago
the Vgate works good, there is a spec for the OBD2 Devices over bluetooth, so any of the cheap ($20-$30 range) should work fine, I haven't found one that hasn't connected to the app yet https://www.amazon.com/dp/B06XGB4873?th=1&tag=crewchief-20"
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helloakariq·8h ago
Nice one! Is the iPad app a full fledged iPadOS app or just a browser for now?
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meandave·8h ago
I haven't targeted for ipad yet, I should test soon, I have an ipad mini that would be great to use, since I keep manuals on there anyways.
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fy20·52m ago
I'm building a house. I contracted out the structural shell and exterior, then all the internal work I'm doing myself. Except for plumbing, I don't want to be responsible for creating a swimming pool. In my country there is no such thing as "permits", you can do any work on your own house without certifications. If I had gas I'd contract that out too.

It started when my ex and I were having trouble in our marriage (divorce will be finalised soon), probably after watching too many a YouTube DIY channels, and here I am a year and a half later :D

I moved in when it became livable 6 months ago (I had to shower at the gym for a month), and it should be finished sometime next year. I don't work that much on it though, as I am busy with my job and kids. Some rooms are nearly finished, others are barely started. I've got used to the concrete slab as a flooring and no doors.

Would I recommend it? Ummmm... probably not. But it's been an interesting experience, and I've learned a lot. I don't want to diminish professional contractors, as some of them are really skilled, but I feel you can get most of the way to "standard home finish" by watching a few YouTube videos on the topic. You will be slower of course and might need to repeat/fix your work, but then to push it to "luxury finish" you mainly just need a good eye for detail.

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josephg·4h ago
I’m working on a native UI framework in rust. I want to be able to build cross platform, fully native applications with native code. And I want platform native components.

I started with Leptos - which gives you a nice declarative UI syntax and reactive elements. I used Claude to get that working on iOS, cocoa and GTK. I made a nice little iOS schedule app for attendees at conferences. It works great. All rust, native UI and a fast and small binary. The current UI code is here: https://github.com/josephg/leptos-native (not officially part of leptos). It works well, but not all of the components I want have been implemented.

At the moment I’m rewriting the core to ditch the vibe coded parts and break the whole thing into an app backend API and separate platform layer. I want to be able to write apps in wasm and have a windows / mac / Linux host that can run them using native UI. And a runner to run any app using a TUI. And have a compilation process to compile the whole thing into a single native process for app developers and to publish to the App Store.

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chcardoz·3h ago
this is awesome was looking for something like this since i have been building tauri apps and i dont like working with like the web part of it and want something completely in rust.
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josephg·3h ago
Thanks! Here's a little ios schedule app I made with it:

https://github.com/josephg/dweb-sched

It's got full native calendar integration - so if you want you can favorite a session and it'll automatically add the session to your calendar in ios. (Or un-favorite to remove). It looks and feels completely native. I'm using taffy for layout - which is a pure native rust implementation of CSS's flexbox & grid layout engine. So layout works the same everywhere, using the same primitives you find in the browser.

The UI framework is still quite experimental though. I'm rewriting the core at the moment. The API won't stay the same for 1.0.

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sgt·10h ago
A boat game for 5+ age group!

I was never much of a game developer, but recently my 5 year old son wanted to play a game so we decided to build one together.

It's a boat game, you basically steer a boat in an isometric 2d world, transporting passengers, cargo etc between ports.

As we designed it, the ideas just kept on coming. He made or directed a lot of the art inside of the game (even the audio), and we included friends and family as characters within the game.

A lot of fun to build - hilarious at times. I used Lua and LÖVE2D, building basically a game engine for an isometric world, so that took significantly more time than expected.

If you want to test it [1], please do, but keep in mind it's only in Norwegian, but I am sure most people would be able to figure it out as it's meant for age group 5 and up:

[1] https://apps.apple.com/no/app/b%C3%A5tspillet/id6791630382

At this point our entire extended family and their kids, grandchildren etc are actually playing this, so it's been super fun.

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parasti·8h ago
I'm super curious how you make the development process interesting for him. I get that a 5yo would be good at generating ideas but how do you then go "okay, now I'll need a week in front of a screen to build all these ideas" and not have him lose interest. Do you accelerate using LLMs?
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Benjamin_Dobell·4h ago
This is precisely why I'm building Breaka Club:

https://breaka.club/blog/why-were-building-clubs-for-kids

I also attempted to make a game with my eldest daughter initially. Unsurprisingly, she didn't want to sit there watching me code or drag things around in Godot's level editor.

Admittedly, I really need to make a new blog post showing the latest improvements brought about from the in school pilot I'm running weekly at the moment.

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emn4tor·9h ago
Oh that sounds too extremely cool, have a 5yo brother, will definitely show this to him, wish you all the best on your journey :)
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sgt·9h ago
Thanks man! BTW for background, it was featured on kode24.no, a Norwegian coding site if you are able to read it: https://www.kode24.no/artikkel/lager-batspill-med-finn-erik-...
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emn4tor·5h ago
that's such a cool project and congrats on that article, looks nice. Good luck on your game-dev path :)
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Benjamin_Dobell·4h ago
This looks really nice. Given the target age I imagine there's not a heap of text, so you could probably get away with LLM translations. Be sure to share it again in the coming months if you add English :)
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lappet·5h ago
I have been working on and off on https://www.whichtemple.in

- it is a collection of ~ 2700 temples across India, with images sourced from wikipedia

- it shows you a random temple each time you visit

- it has a map view of temples across India

So this is just the tip of the iceberg. I am trying to build a catalogue of all temples, starting with India, and expanding on to the rest of the world. The focus is on temples originating from Indic religions like Hinduism, Jainism and Buddhism.

I have personally discovered many cool temples that I have never heard of, but I am struggling on how to gamify this. Feedback welcome!

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unsungNovelty·4h ago
Would love to filter this by states so that I can go to the interesting temples in my state first before trying out other places. Would make it more functional.
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lappet·4h ago
Yes, definitely on my list. For now you can try the map view and zoom into your state. Thanks for the feedback!
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unsungNovelty·2h ago
Perfect. Will keep this website bookmarked. Thanks.
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ViscountPenguin·4h ago
A fun game would be to quickly guess the religion of a temple? Could familiarize people with the common iconography of the various dharmic religions.
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lappet·4h ago
Yeah tbh I don't know if it is easy to do that. Any suggestions?
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hopfog·11h ago
The final stretch of getting my game ready for release next week: https://store.steampowered.com/app/2764460/Sandustry/

It's an automation game and factory builder with "falling sand" physics. Think Noita meets Factorio.

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atkion·2h ago
"Noita meets Factorio" is genuinely not something I ever thought I would see. That's an insane combination and I will definitely be picking this up and trying it out :)

I also remember playing that Powder Toy game on my phone in grade school, and I have a ton of nostalgia for these kinds of physics.

Will there be significant hidden mechanics/riddles/lore built into the world in a Noita-like way, or is the physics engine the limit of that comparison?

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RaiausderDose·10h ago
I played the demo, it was very cool. Looking forward to playing it. I see it's on Game Pass, too.

How does such a deal work? Do they contact you? Or are there places where you can promote your game to get it on Game Pass?

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hopfog·10h ago
Thank you! The demo is very old by now and the full game is almost a complete rewrite, but I hope people will like it.

It's my publisher (Hooded Horse) handling it so not sure about the exact process. I don't think it's easy to get a day 1 deal though so I'm very grateful for it.

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bavell·5h ago
What was/is it like working with Hooded Horse? How did you get that going? I'm a big fan of the games they publish :)

Good luck on your game & launch!

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Bjartr·5h ago
I can't wait to play, I've been looking forward to the release!
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seabass·10h ago
Looks really fun! Best of luck with the release
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stillpointlab·10h ago
I watched a let's play video recently where someone played your demo. Hope your final release goes well!
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chcardoz·3h ago
really cool!
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mzhaase·9h ago
I'm working on Dictatorship Simulator. A deckbuilder where, instead of directly attacking your enemy, you manipulate a political simulation to do it for you. You start out on the fringe, and slowly work your way up, fighting an increasingly worried and panicky government - as well as your own.

https://store.steampowered.com/app/4564800/Dictatorship_Simu...

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cik·57m ago
I'm clearly signing up for this. It reminds me of a game that I loved in the it's, Balance of Power. Equally, I still love Democracy 3. Good luck, I'm definitely sharing.
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zahlman·8h ago
I'd reconsider the name; the "X Simulator" name pattern primes people to expect a first-person 3d game where the gameplay is mainly about directly manipulating objects in the environment.
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matheist·8h ago
Counterpoint, I don't particularly have that expectation
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mortenjorck·1h ago
For the past four months, I've been building a window manager for MacOS based on my 2009 concept video 10/GUI.

I've overcome about a dozen "there's simply no way to do this in MacOS and I have to abandon the project" challenges so far. MacOS really does not want to let you manage windows in this novel of a way, and I've had to come up with a handful of tricks to maintain the illusion that the WM is accessing the compositor at a lower level than it actually is. But it works, and I'm dogfooding it as I go!

I'm hopefully only a few weeks away now from a full announcement and a beta. If you're curious to try the first beta, feel free to get in touch at clayton at presteign dot com.

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bbkane·58m ago
Why macOS instead of Linux? For the extra challenge?
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nbbaier·1h ago
Sounds cool! Is the video available anywhere?
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linuxrebe1·2h ago
I too got laid off at the end of April. So what I've been working on since then has been AI. But of course, being the contrarian that I am, I'm trying to make small language model AI usable. The end goal is to complete all the pieces I need to create an AI empowered tool that you can point at an authorized Network, and it figures out on its own. What needs to be monitored. Learns what normal looks like on your network. Build your dashboards. Working both as systems monitoring and network monitoring. So right now my GitHub is full of both things that I need, for personal use, in this goal. Also with things that I need because they will become tools for the final product. https://github.com/linuxrebel. You'll get to see my contorted mind at work
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langs·4h ago
I'm building an AI agent that plays Slay the Spire. It currently reaches A20 Act 3 consistently and occasionally defeats the A20 Heart. It use two search: spare graph search for deck building, and MCTS for combat.

Parallelly, I'm working on an attention-based memory retrieval system that achieved SOTA on LongMemEval, LoCoMo, and code retrieval benchmarks. https://github.com/AttemorySystem/attemory/

Maybe later I'll build a live-streaming AI agent that plays Slay the Spire while conversing with viewers and remembering everything in chat!

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JBits·3h ago
An AI able to play Slay the Spire sounds pretty impressive!

What do you mean by agent in this context? Does it mean LLMs?

What search problem are you solving for deck building and is MCTS for combat the same as that in Go AIs?

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langs·3h ago
Simply feeding the Slay the Spire game state directly to an LLM is currently insufficient to achieve stable deck-building or consistent combat performance.

I categorize the game's actions into three types: combat, deck-building, and other interactions.

For combat, MCTS is used. Yes, it's similar to the approach used in Go AI.

For deck-building, a sparse graph search is used: the goal is to rapidly identify winning deck templates within the graph structure.

Only the remaining aspects are delegated to the LLM to make reasoned decisions.

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shintoist·9h ago
I'm building an uptime monitoring service, in Elixir, called https://larm.dev. It's a tough field because for some reason people vibe coding apps think this is very easy to do, and there are new apps coming out pretty much every day. I'm still figuring out how to effectively stand out in the noise.

I really enjoy working on the app though. The backend is Elixir, with a Phoenix LiveView dashboard. I've got a cluster of 3 nodes running, talking to each other. The probes that check the monitoring targets are tiny go binaries, spread across hosting providers across the world. I've also got synthetic probes now, running in little playwright sandboxes.

A lot of the challenges have been around how to distribute work across the probes, with different strategies for the basic TCP/HTTP probes vs the synthetic workers, and how to effectively store large amounts of events (Clickhouse).

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ddon·6h ago
Elixir is perfect for stuff like this, very cool project!
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idopmstuff·9h ago
The last time somebody made this thread, I posted about https://the-waterline.com/, a site I launched as a side project/eval to see how well Claude can do a decent-sized project (mostly) independently. It pulls public government data about water levels in the western US, updates the website and sends out a newsletter.

It started getting some search impressions and clicks, so I decided to launch the next 9 of the top 10 ideas that ChatGPT came up with for this type of site - won't post all of them here, but https://the-dwell.com/ (data on ship and truck dwell times/port congestion) is doing the best thus far from a traffic perspective.

First I had it send me a weekly analysis of the GA4/GSC data to see what could be improved about the site, but I've since automated that - each week it reviews traffic and search queries, then updates articles or creates new ones to meet demand. So now in theory I have a full engine to launch these sites and have them self-improve over time. Kinda neat to see all of that being done autonomously.

The thing that these sites really need are some backlinks, so I'm thinking through how to get those. I had ChatGPT generate some lists of places that might find real value in linking to these sorts of things, but I'm unwilling to let an AI agent start emailing people. I'm going to try sending some emails to some of the places that seem like a really good fit, see what the response is, and if it's good try to figure out how to do that on a larger scale without AI email spam.

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russellthehippo·9h ago
Pretty cool apps! One thing i'd love to see for both is a historical view of the data - how do things change over time? Where is today relative the past five years for a given place? ten years? etc.
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idopmstuff·8h ago
Thanks! There are actually five year charts for most of the data, but you have to click into the page for a specific dataset (e.g. https://the-dwell.com/anchored/east-coast).

But you're right that it'd make sense to have an aggregate view on the level above (e.g. https://the-dwell.com/anchored). I shall go command Fable to figure out all the places where this would be appropriate and add it.

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efromvt·8h ago
I finished wiring up the backend data merge so user(s) (aka me, really) can record trees as they walk and have those merged into the general city data on my urban tree map app[1]. There's some very cool trees in the neighborhood I'm excited to have recorded.

Which leads me to trying to get the processing off github actions (it's all duckdb pipelines), which has led me to improve the orchestration implementation of my 'better sql' [2] to optimize the asset based refresh flow. I'm now wiring that up in a general cloud service to give me the data orchestration platform I've always wanted. Building a multi-tenant cloud experience has been interesting!

[1]: https://greenmtnboy.github.io/sf_tree_reporting [2]: https://github.com/trilogy-data/pytrilogy

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cube00·7h ago
How city authorities have such poor records of trees they purchase and plant is a mystery to me.
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conorcleary·5h ago
Because so much of the population would say "why should we keep track of that?" when it's brought up alongside something like recycling and tree/shade cover.
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alpn·11h ago
I'm working on https://wireplug.org:

wireplug lets you create mesh VPNs using standard WireGuard. Your wg config files stay almost the same, except you no longer have to specify an `Endpoint` for your peers. Instead, wireplug detects all your possible endpoints (including LAN) and coordinates them with your peers for you. It handles NAT traversal and works with the in-kernel WireGuard driver on Linux and OpenBSD. This lets you keep managing your own keys and network topology, while also maintaining connectivity when moving between networks.

Currently working on improving NAT traversal by adding support for PCP and NAT-PMP.

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SOLAR_FIELDS·8h ago
Is this similar to Netmaker's offering? Platform wrapper around wireguard protocol?
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wingtw·10h ago
Sounds very useful, will give it a try for sure!
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aleda145·11h ago
Working on open sourcing my data analytics canvas: https://kavla.dev/

I've worked on it for about a year, with 1700 commits. I've been going back and forth if I should just open up the canvas or also the multiplayer experience.

I've always had the dream to make some money from a side project, but I don't think this one is it, so I'll just make the entire repo public. Just want to clean up some stuff first.

Lots of fun tech used: duckDB WASM, Cloudflare Durable Objects, tldraw and pocketbase

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defenestration·11h ago
The landing page is teasing. Then I clicked 'Open a Canvas', expecting to play around with a canvas to understand the tool. But bummer, a login screen. Maybe you can let people try before making an account?
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aleda145·11h ago
100% agree, it's on the todo list!

If you just want to see what it looks like here's a demo looking at hackernews data: https://kavla.dev/hn

There's also no email verification gatekeeping it so feel free to just input some bogus data when signing up

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defenestration·11h ago
Ah, that's very cool. Thanks for the link. Fun to see other HN folks on the same canvas!
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aleda145·10h ago
I'm very impressed how well durable objects work for multiplayer experience!

Also looks like the table shapes broke, there should be data that you can browse and download. I've replaced those with screenshots just in case anyone else sees it

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petegordon·6h ago
That’s cool. Love the infinite canvas and multiuser aspect brought to data analytics!
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pkoird·10h ago
I created a make-your-own-circuit simulator in python to help learn electronics. The best part about this is that it is entirely hosted online and people can just go through the lessons, learn electronics by skipping the maths, and in the process have made their own circuit simulator (which is arguably a pretty cool project on its own) at the end of it.

https://spicycircuits.dev/

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Ilaurens·10h ago
This is so interesting, thanks for sharing. I hope I'll find the time to really dig into this someday!
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pkoird·9h ago
Thanks! I'd really appreciate your feedback!
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conradfr·7h ago
Well done.
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muazzam·9h ago
I've been working on a Persian classical poetry archive with LLM-generated translation. As a poetry enthusiast but a non-speaker of Persian, I wanted to read Rumi, Hafiz, and Bedil, but found myself jumping between ChatGPT and Google Translate. I sourced my data from Ganjoor, which was luckily available via their public API. Then I quickly put together a website with bring-your-own-key translation feature.

For now, there's no backend and it's hosted on GitHub Pages; it's a static website reading chunks from an sqlite-based DB file. I intend to change it in the future by running an LLM (preferably a frontier Gemini model, as works great for Persian) over the whole data set so you won't need a key to read the translated poetry. However, I don't have the budget of $1000-$2000 to spend on the tokens currently.

Website: https://0x5ce.github.io/farsidaan

Code: https://github.com/0x5CE/farsidaan

P.S. Contributions welcome.

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tim--·4h ago
> so you won't need a key to read the translated poetry

This probably sounds like a crazy question, but if you are already getting translations using someone else's API keys, can't you just store/cache that response so that the next time the translation is requested, you already have it?

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cognitiveinline·1h ago
get a few personal gmail accounts's gemini API key, and you have 1000s of free LLM calls to flash-lite models, which are more than upto this task. one time run, and save it to your db.
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tpicks·3h ago
Rated Analysis, rating relative chess analysis: https://rated-analysis.pickle-dev.com/

I've been a bit obsessed with chess lately and have read/heard things like "X is the top engine move, but no one under master plays that line". To me this begs the questions "which line are players below master playing" and "which line are players at/above/below my rating playing". This question motivated me to build a tool to analyze the move distribution (win/draw/loss rate) from a given position across rating buckets (400, 500, 600... 3000). Luckily, https://database.lichess.org/ provides an open/free database of games that have just the data required to build such a tool.

The Rated Analysis tool consists of an 1) an offline job to compute/store the positional move distribution bucketed by rating, and 2) the https://rated-analysis.pickle-dev.com/ webpage to serve the data along with some nice to haves like loading user games from platforms like chess.com/lichess.org.

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mickael-kerjean·6h ago
A Drobpox like app that works with FTP and every other storage protocol along gateways to access your Dropbox over FTP, SFTP, S3:

- the desktop client: https://github.com/mickael-kerjean/fdrive

- the web client: https://github.com/mickael-kerjean/filestash

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farmin·5h ago
Cool. I signed up to pCloud recently and what I miss most is a native way to edit files on iOS and windows desktop and have it auto save. Almost to the point going back to Google or onedrive just so I can use sheets or excel and not thinking about how to open the doc or save it.
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elliotec·8h ago
I've been building https://consciousnesslibrary.org, an open library for psychedelic and consciousness research that pulls from over a dozen academic APIs every 20 minutes, dedupes them, organizes by relevance, and synthesizes evidence.

I just finished my master's in Psychedelics and Consciousness Studies, and built the library I wanted while studying. I started it over a year ago, but put it down until my practicum advisor suggested I dust it off and go hard on it during my last term.

As of this writing, there are over 35,700 papers by over 82,200 authors organized into 37 topics, growing daily. There's a 2D map of the whole corpus and evidence syntheses on the topic pages, plus the ability to generate your own syntheses with any prompt.

It's built with Rails 8.1, uses one Postgres (for full-text search, vectors, and job queue), and runs on a $24/mo DigitalOcean droplet that I just upgraded from the $12 tier and deploy to with Kamal. Total LLM spend so far is ~$28 in DeepSeek-V4-Flash, trending down after a big one-time backfill push.

Relevance was the hardest part to get right by far. Ensuring we keep papers on LSD the psychedelic vs Lumpy Skin Disease, or Ketamine for depression vs anesthesia in cats was no small feat. The design ended up being a cheap keyword prefilter, then an LLM rubric that accepts or rejects papers. More on that here: https://consciousnesslibrary.org/docs/article-pipeline.html

It's free, no ads, no signup to read anything, and a registered 501(c)(3) I fund myself for now. I'd really like to know what breaks or any other feedback, and would love to answer any questions about it!

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gryfft·7h ago
My first question is whether it incorporates any resources from Erowid.
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elliotec·6h ago
It does not - yet. I explicitly chose to keep it academic for now, but I considered over and over if I want to pull in subjective experience or legal content and decided to focus on academia for the initial push.

That said, I've been working with Josie Kins who runs https://effectindex.com/ and she's been building out a new system that incorporates categorized subjective effects on psychedelics, dosage and harm reduction info, with a huge amount of trip reports from all over the internet that we'll integrate into the individual topics sections probably in the next couple months.

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jmathai·10h ago
I’m exploring how to use AI for faith oriented experiences and products. There are two specific areas I’m interested in. I’m furthest along with this app in the App Store. https://trysojourn.app

1) grounding LLM scripture references in the actual text and eliminating hallucinations. This is the platform for that. https://withlattice.com

2) how to use AI to get people into scripture more as opposed to being a substitute for it. This is the product I made for it - it uses #1 above. https://trysojourn.app

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angoragoats·9h ago
Why would you not instead use your skills to "get people into" reading books that have actual verifiable truth, that advance their knowledge about the world, that educate them about history, mathematics, philosophy, logic, reason, etc?
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analog8374·5h ago
framing accusations as questions is so last millennium.
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ciju·2h ago
https://finbodhi.com - An app for your financial journey. It helps you track, understand, benchmark and plan your finances - with double-entry accounting. You own your financial data. It’s local-first, syncs across devices, and everything’s encrypted in transit (we do have your email for subscription tracking and analytics). Supports multiple-accounts (track as a family or even as an advisor), multi-currency, a custom sheet/calculator to operate on your accounts (calculate taxes etc) and much more. Supports price fetching for most Indian investment vehicles and US stocks. You can create custom dashboards with leading/trailing/rolling charts for investment options and benchmark.

We will soon add more import conveniences, like asking your llm to generate importer for your special pdf formats. See https://finbodhi.com/changelog for details.

We also write about related topics:

We wrote about comparing investment options: https://finbodhi.com/docs/blog/compare-charts

Benchmarking your returns: https://finbodhi.com/docs/blog/benchmark-scenarios

Understanding double entry account: https://finbodhi.com/docs/understanding-double-entry

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seanmcdirmid·10h ago
I’m currently on the beach at Google (since mid July), so I’m looking internally and externally for a new role. But I’m exhausted, so I’m playing around with local LLMs and DeepSeek more as well. I’m currently trying to get an agent harness going where orchestration happens via bazel, and agents are completely isolated beyond what context you give them access to as expressed in starlark. Agent executions are organized as a DAG like a build would be, where the output of one agent can serve as context for another (there is also a feedback mechanism which is needed for arbiter nodes).

I’ve mentioned it before, but we can get some pretty good results for developing implementation and tests with this setup. The context isolation makes it easy to separate test and code writing using a specification as a source of truth. Tests are then run by an arbiter that feedback to tests or implementation depending on who it blames for test failures. The tests are then treated as an independent implementation, and through the math of coincident errors, the arbiter feedback loop ensures that both are eventually correct (N-versions and clean room research did this with humans in the 80s). This then allows us to use less reliable LLMs to develop code, like Qwen on a MacBook Pro.

I hope to have something out on GitHub before my beach period ends (well, if I’m unsuccessful in getting a new role, then I’ll have a lot more time to play at least).

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SOLAR_FIELDS·10h ago
Lot of people are building agent runtime platforms right now. Look at LiteLLM's play into the space, for example. It's the new hot space for innovation. IMO the main play here is going to be on the self hosted/provenance aspect, because every major provider is now branching into services now to try and entrap you into their hosted platform ecosystem with all of these integrations
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seanmcdirmid·9h ago
I actually considered lite LLM to get Qwen to work with codex. It mostly works without lite LLM but MCP servers aren’t available, lite LLM tricks into think Qwen is an OpenAI model.
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skybrian·10h ago
Does it need to be actual Bazel or could it be a similar but simpler, purpose-built system?
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seanmcdirmid·9h ago
No, it could be python or a DSL or whatever. Using Bazel and starlark is just a shortcut given a lack of any good ideas yet for a purpose built orchestration language.
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Dathuil·10h ago
Does on the beach mean gardening leave? I'm not familiar with the term.
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seanmcdirmid·9h ago
Ya, it means my role at Google is gone and I have to find a new role or be laid off. I think “on the beach” sounds better than gardening leave, the term comes from the American consulting firms.
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Toutouxc·8h ago
That’s weird. Isn’t that kind of on the employer to decide whether they have different work for you? Are you expected to be actively doing something during this period?
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seanmcdirmid·7h ago
No, it is exactly like gardening leave, except you have a chance of switching to a new role at the company by applying for internal job transfers. I'm abusing the term also, for American consulting firms "on the beach" means they don't have a new client lined up for you and you are in danger of losing your job (vs. needing to do an internal transfer). Gardening leave I think is more of a UK term that they use when they want to lay you off but have to pay your salary for a certain amount of time before then, but its been a while since I heard that term and I don't want to cheat using Gemini.

Edit: ok I cheated using Gemini. Gardening leave is you are leaving or were terminated, and they have to pay your salary but don't want you near company assets. On the Beach is you are waiting for your next assignment and have access to training and such, you aren't consider a security breach.

I'm in both worlds right now: I wasn't technically terminated, so I can look for a new position (like being on the beach), BUT they think I'm a potential security breach so my access to corporate resources is really nerfed (like on gardening leave).

Gemini calls it being a "displaced employee". I like to think I'm just on the beach in Bali working on my own projects.

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enos_feedler·10h ago
Wtf is beach period?
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utopcell·9h ago
From context, I assume it's the grace period you are given to find another team after you get laid off.
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RealityVoid·8h ago
Is... That slang a play on the death stranding beach? Because if yes, it's kind of funny.
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eric_khun·2h ago
Antics (https://antics.gg): a site to play silly little multiplayer games with friends, and to make your own by using our MCP

The bet is that current models are good enough that anyone can one-shot a fun browser game. What they can't generate is the multiplayer part (server, WebSockets, state sync, hosting), so that's the only part we've built: a browser SDK plus a hosted relay. Deploy a game, get one link, and everyone who opens it is in the same room.

Quickest way to see it: open any game on https://antics.gg/games in two tabs.

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conrs·6h ago
I'm figuring out stepping stones in getting closer to user data autonomy. A natural starting place is our professional history.

So, I'm building a compatibility layer; something that works with everything - including your own vibe-coded personal CRM.

It's already helping - even something as simple as correlating calendar events with new connections so that you always know where you met someone.

https://tend2thrive.com if you're curious; It's live, so DM me if you'd like an account rather than just hitting the waitlist.

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dreamiurg·2h ago
I've used Claude Science to retrieve and analyze 20 years of meteo data - wind, precipitation, snow cover, temp - for Pacific Northwest, to figure out how can I better plan mountaineering trips: "If Mount Baker is out due to hazardous weather conditions in the middle of September, what would be the plan B summit with the highest probability of having good weather?"

Done a lot of analysis, sliced and diced data different ways, and then realized I need a website.

Ended up building https://climbable.day - hopefully a helpful resource for fellow Mountaineers from Seattle and around. 500 summits, 20 years of weather data, then went all in and added

- Wildfire smoke map overlays from official sources - Road closures from WSDOT - Information about approaches to most of the summits, sourced from Peak Beggar and Mountaineers - Database of known incidents from AAC - Compare your plan A, plan B, plan C, that type of thing

Site gained traction in the local community, and I have about a couple hundred users that seem to be using it on a weekly basis. It's free, and I intended to keep it such. It's a personal project, not something I plan to make money on. If you're in PNW and find it helpful, I'd be happy to hear what ideas you have. If you're not in Seattle but would like me to extend it to cover your neck of the woods, let me know.

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markdown·2h ago
Nice! BTW is mountaineering a fancy word for hiking, or is there more to it?
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dreamiurg·1h ago
Let's say mountaineering is an all-encompassing word for all sorts of activities. Hiking is a good entry point, but once you get into it, you will soon find yourself getting into technical gear and skills to to be able to get to the top of places that require some sweat.

For example, here's my recent trip with few friends https://www.mountaineers.org/activities/trip-reports/interme... - 2 nights out, roped glacier travel, scrambling, rock climbing, a good mix of planning and stamina was required. And for all I know this is a low end of mountaineering.

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wetoastfood·2h ago
I’ve been working on something to help our family plan things better. We have two kids now in elementary school and both involved in extra activities. Registration dates, birthdays, game times, etc. are a lot to keep track of. We both have work and personal calendars and never sat down to plan which calendar gets what. Maybe that would’ve been easier! In any case, I built Mavo to try and centralize that stuff and see if I can make it more proactive than just a calendar.

You send it your events via email, online, in-app, or text message even, and it puts it into your calendar for you, letting you know if there’s conflicts and keeping track of who is assigned to what, not just who’s attending or not. My goal is to have it proactively notify you when there’s potential issues like rain, traffic, or something else.

You can connect it to ChatGPT, Claude, or other agent through MCP so you don’t even have to use the built-in AI. And there’s an API, SDK and CLI for those who want to tinker and build custom displays or interactions.

There’s an always-free version to get started and try it out. You can find it at https://mavolife.com

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fredwu·2h ago
Have been working on three micro-saas, all built in Elixir/Phoenix:

https://feedbun.com - a browser extension that decodes food labels and recipes on any website for healthy eating, with science-backed research summaries and recommendations.

https://rizz.farm - a lead gen tool for Reddit that focuses on helping instead of selling, to build long-lasting organic traffic.

https://persumi.com - a blogging platform that turns articles into audio, and to showcase your different interests or "personas".

Took a long break earlier this year to recharge, but now I'm back at it again, mostly working on Feedbun, about to launch it as an early alpha. :)

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africajam·9h ago
I put my flat in the UK on the market recently and it has given me a lot of insights into how broken the real estate market is! One thing I found particularly annoying is how dominant rightmove is and how much of the traffic for house hunting they control.

As a small way of standing up to them I created https://rigove.co.uk/ (rightmove without htm - the hidden toll machine ;)

If you change rightmove to rigove while browsing a property for sale you get a page which shows where else that property is listed.

It is only a few days old so it is currently more miss than hit but I plan to reach out to estate agents to increase coverage as quick as I can.

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RagnarD·9h ago
I suggest considering a different domain name before this gets too popular. Rightmove might call it trademark violation for the name being too close, if they get annoyed at the competition.
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africajam·9h ago
I'm genuinely curious - are you saying this because you know quite a bit about trademark violation?
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beau_g·7h ago
Working on the chainsaw for my centaur form factor robot. Have one part to machine then just need to weld everything up and will be ready to try it out. It uses a motor and controller sourced from an E foil, and has 2DOF position control. https://www.satyress.com/buildprogress

I've also been slowly chipping away at a Jagged Alliance 2-like game in Godot. Nothing to share yet but if anyone else is also frustrated that there hasn't been a good video game since Jagged Alliance 2 and you want to work on it reach out to me through the contact in my profile.

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relssiegp·5h ago
I recalled what it was about before even clicking the link, and I've only seen it once. You are really good at making people remember your products. The first time, I thought it was a hoax, or a FNAF variant because of the design of the robot and the tone of the website, but if it happens to become a real product, congrats, I hope you'll find success with it.
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sosodev·7h ago
I saw some coverage of your robot on social media. I honestly thought it was a hoax because of the very bold design and AI generated images. Cool concept, have you had any potential customers reach out?
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beau_g·7h ago
The images are not AI generated, they are just renders from CAD composited into photos or pure renders. I have received a lot of reach out from all sorts of backgrounds which is cool, though I am a very long ways from being able to sell anything, has definitely lit even more of a fire for me though to keep making progress.
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darkurtpanke·1h ago
A prolog to c compiler

I got depressed from my grievance with my abusive mother and started reading the compiler dragon book along with artificial intelligence by steve.

https://github.com/x64x2/proc

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andrevalleee·6h ago
I was actually facing a huge friction problem when it came to closing clients—both at my agency and in a wholesale business I run with my family—because the whole quoting and payment process was really outdated. So, I built a software tool to eliminate that friction; it’s like a live Notion-style interface where the salesperson and client can update the quote and communicate via a public link. That same link allows for approval and payment—using cards or bank transfers, obviously via the Stripe API—and handles everything related to invoicing and sales. It ended up being really useful for my agency, too, allowing me to send clients more professional quotes with a detailed project breakdown so they can clearly see what the work entails and understand the pricing. Honestly, I’ve definitely noticed an improvement in sales.
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polvi·11h ago
A new spec, TPX, which is meant to enable building SaaS where the user brings their own inference:

https://tokenpony.dev/

It has a few potentially interesting side effects:

- enterprises can plug their preferred LLM into the SaaS they use.

- self hosters can extend their rigs into the web.

- simple SaaS products can offer LLM integrations without their entire pricing model being upended by LLM hosting and infrastructure.

- we can all live like Ender in Xenocide and have a personal AI that has context on everything we are doing.

- have a no op provider for people who are anti llm.

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kageneko·2h ago
I grew up coding MUDs (in college) and every year I try to recreate that glory, so I start a fresh MUD code base from scratch.

This year, I am creating a nodejs MUD, well closer to a MUSH actually.

* Everything is an Entity with Attributes * A player is an Entity with its client property set * There's a handful of built-in commands, but the important ones are @eval and @set-attribute * The soft-code language is ... JavaScript. * It uses the vm module from nodejs[0] to execute stuff. * It has separate clients (so far) for Discord, Slack, and local console. It's easy to add more and will be easier after I do this one refactor.

Each time an soft-code command or function or what have you executes, it creates a new context to isolate the soft-code from the rest of the application and uses Proxy objects to isolate the database Entity from the soft-code Entity. As an example, this is the look command (placed on the global registry object):

      if (!me.location) {
        me.send("You are nowhere.");
      } else {
        me.send("**" + me.location.name + "**");
        const contents = me.location.contents;
        if (!contents?.length) {
          me.send("You see nothing here.");
        } else {
          me.emit("You see:\\n" + contents.map(thing => "* " + thing.name).join("\\n"));
        }
      }

The Proxy manages access to Entities and Attributes (for example, Attributes can only normally be accessed by their owners).

The MUSH outputs markdown for everything, so each client can format it however it likes.

I know the security is not nearly close to perfect, but it's mostly a proof of concept that I will make public one day. I did do a few things, like disable eval and Function and Promise but there's probably plenty of ways to get around it.

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jonotime·2h ago
I'm working on building a generic desktop controller that you can run from any device. https://github.com/jonocodes/deckd

Originally inspired by the stream deck, but I wanted a more dynamic interface and less hardware restrictions. For example you can use your phone as the controller.

Now it can do a whole lot more. Including mouse, keyboard, media controls. Supports custom buttons types and things like sliders and color pickers. Dynamically switches layout based on foreground app, and can also control which app is in the foreground from the controller itself. Having a lot of fun so there are a bunch more features in the hopper like deeper app integration, and an eink version.

Its a web app/PWA, so no app store needed.

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matheusmoreira·2h ago
I'm doing a massive AI code review on my lone lisp project. I finished a complete Fable code review, and the experience pissed me off enough I switched from Anthropic to OpenAI. Decided to run an equivalent code review with Sol and compare it with Fable. I'll publish the results on my website when it's done. Some pretty interesting results already. I think I stressed Anthropic's safety classifiers to the max.

Meanwhile, I decided to revive my Rust liblinux project. Rust has come a long way since 2019, notably the inline assembly macro has been stabilized. I will learn Rust this time!

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